![]() It has the ID card you need, but you need to raise the temperature first. When you regain control, examine the body right near you. ![]() As soon as you enter the large room, you'll get a cutscene. This room has another panel with a large screen. ![]() Head left (east) and use the Thunder Ring on the small panel to open the door. There's a vending unit just down the hall on the right so you can stock up if need be. Northeast of the control panel there's a door that can be opened with the code you got from the control panel. All the way in the west of the big room on the ledge (you need to go south and around the outer hallways to get there), there's an Auto Healing Skill Manual and all the way in the northwest, there's a Chain Combos manual. In the next level down, you want to make your way to the center area, and then use the big, brightly lit panel in the north, which you need to examine to move on. The room on the west side of this hall has a couple interesting goodies too. Examine the shorted out panel afterwards to charge your ring. Use this on the panel left of the door leading to hallway to the south to open the door. On the inner part of the west wing there's a Thunder Ring, which is the most interesting item on the floor, and the only one you'll need to progress. There's some good loot (which should be marked on your map, if you got the Treasure Sense skill in Alanaire Citadel). ![]() In the next area, the basic trajectory of your progress is going to be to head south and then take the eastern branch off the southern hallway, but don't rush it. As you go through you'll have your first battle. There are chests ripe for the plundering in the east and west, and the door to the next area is in the southeast. The mothership is a large-ish dungeon, so be ready before you set out. ![]()
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